GamejunkieNZ [2.0] | Video games. Gadget. thing. opinion.


Guest writer Dylan Burns While digging into Ubisoft’s latest open-world monsters and finding the magic of this maverick’s future in London, it takes a little effort to track it down.

Are you willing to die to free your city?

That is the question Watch Dogs: Legion Characters who express their safety concerns when trying to join DedSec hesitate at first and quickly decide to burn up if necessary, so ask first and then blur.

It’s frowned upon to think that the general public would be willing to stick out for almost certain harm, but Legion’s premise and the entire gameplay loop wait for all Londoners to be recruited. It is based on the assumption that it is a boiling kettle of hatred.

Legion is a resistance game based on Ubisoft’s ideas about what resistance involves. You do not participate in street protests, share whistling information, or participate in the wave of social media against authoritarian atrocities. No, instead, I’ll put up a poster on the wall of illness and replace the corporate promotion with, well, the DedSec promotion …

Second, there’s a big difference in how Watch Dogs Legion works. It’s the ability to recruit and play like any other NPC. Perhaps inspired by GTAV’s multiple protagonists, Legion runs with this ball and brings different classes of citizens to the virtual London of the future. You can be confident that you will join DedSec at a randomly generated favor price.

Without exception, all the citizens you hire are enthusiastic, full of okker slang, and superficially trained in takedown combat and hacking protocols that require you to be a full member of DedSec. If there are many well-trained operatives waiting, the question arises as to why none of them have formed their own vigilantes, or why Albion succeeded in taking over the city in the first place. However, credits must be granted for the variety and breadth of characters that can be played as men and women of all ages, nationalities and career types. They may not be particularly deep and individual, but efforts are being made to make them appear to represent the diverse and prosperous future metropolis.

If we can overcome this dissonance, the act of scanning potential recruits, adding them to the roster, and looking for better operatives can be a lot of fun if done with contradictions.

Several times I’ve come across conflicting scans, such as “very fragile” citizens with the special skill of being able to take more damage. Even if you choose not to adopt the proposed ones, such as emergency care to reduce the hospitalization time for all operatives, the main task is to play with how citizens of each class can shine. It is configured to attract multiple employers to show in the right circumstances.

For example, a uniformed police officer can stay in disguise if he just walks into the exclusion zone and walks slowly to keep away from the guards – Hitman style. Similarly, construction workers can enter the worksite without any doubt, but drunks can take more damage or hackers can easily gain download speed bonuses and dominate the drone. there is. Each random citizen receives different specific skills, but the set of skills isn’t too dominant to be a favorite.

You can get the job done in all classes, but some are suitable for specific missions.
This poses a big problem for Legion. It’s not too difficult to cheat the system.
completely. First, the world is generally permanent. This means that everything you’ve achieved with your character remains, such as collecting things in a confined area or hacking the system just nanoseconds before death. In this game, when you respawn when you need to jump another recruit, you are very likely to retain the loot of what you did before.

This allows you to rush into the protected area, do what you need to do, and leave if possible. This approach works almost every time, as the enemy’s AI is incredibly bad enough to laugh and shake his head. If you are found, you can often fight them and no one else in the area will be smart.

As long as you stir the wasp nests and keep moving, confusing and taking out your enemies, most of the time you will run a ring around them and bring the same three lines to their little patrol route. Network – To be honest, I can hear six people saying the same thing over and over again at once. Yes, you may die, but that’s not a lot of inconvenience unless you turn on Permadeath.

The corps theme is mature in nature. This is not something to play with while there are children. There were so many clumsy taunts that my wife hated me playing and asked me to put on my headphones. The conversation is full of clumsy slang that I’ve never heard of … it leads me to voice.

Given the random nature of new employees, the phrases they emit seem to come from a bank of recorded phrases that use voice modulation to diversify their distribution. This makes some characters sound like early prototypes of the mobile provider’s helpline.

I’m starting to wonder if this is intentional, but the writing is terrible. One mission hired Albion guards. Albion’s guards were clearly prize fighters, but she attacked her because she decided not to lose the fight. This is just one of the wackies (someone at Ubisoft they thought it) A situation that makes you think: Really?

Another random and strange thing is that I experienced about an hour of open world gameplay. As I approached the police cars, all the police cars turned on and sirened, but I wasn’t really looking for me. There was no heat level. .. Also, without takedowns or other evidence, it ends in the red zone undetected, and as soon as it leaves the area, all enemies suddenly start looking for me, and by voice when standing completely outside. I cried. Anonymous.

But there are some things I like. I like the way the driving route guide ramps up in the corners, like the AR Jet Coaster. I like to feel powerful hacks through cameras and spider bots and sometimes complete missions without stepping into restricted zones. Slowly, I like to be able to summon cargo drones, jump and fly around the city. I like to always have a way to break through the target complex by looking for a back door, climbing somewhere, or sending a drone to unlock the door. All of this makes Watch Dogs: Legion fun to play.

The world created is very impressive and is a miniaturized version of London with a lens for the future. There are self-driving cars, all with sophisticated futuristic elements. Gadgets, scanners, cameras and network terminals are connected to all buildings. It also looks great, even if it’s clearly designed with the next-generation console in mind. All surfaces are so detailed and textured that I could feel the Xbox One S struggling and tense. Interestingly, some missions include screen loadings where no effort has been made to hide the screen.

Need to move to the basement for a mission? Rock to the lift and press the button to display the loading screen. The same is true when entering DedSec HQ. This often happens when returning there for a mission briefing. However, despite the fact that the world is fully configured for these to happen over the network. Such old-fashioned design focuses on presentation rather than shape, dreaming of the future but not there, without understanding what it looks like and what it entails. Explaining resistance to, spreading the place, talking about the mission of upgrade and liberation really advances the series.

The theme deals with the technology itself and how it can be abused by those in power. One arc
Follow the horrifying story of a scientist trying to download the brain of a dying mother
To the AI ​​system in her home.It’s like a black mirror and it’s very attractive to follow the chapter
Conclusion.

The moment your character goes to the evil of each chapter, they
Letters written to help them actually confront their adversaries and intervene to retain what is meaningful
conversation. I kept expecting them to say “and you?”This is because Legion traded
Transform the breadth of characters, all available characters into a shallow pool of motivation and drive them to the “Fuck System” line.

My general review may be negatively inclined, but Watch Dogs: Legion is still a well-organized open world game. It checks all Ubi points. There is a familiar sense of work-like progress that many players find fun. You may be wondering why you are doing what you are doing, but then you have a cool hacking puzzle, find a funny Assassin’s Creed Easter egg, or hijack the turret of Albion Shoot shit from a bunch of guards Another 5 hours will be correct.

The map is packed with skill points for hunting, and recruitment is probably endless.
Watch Dogs: Legion is a comfortable game. A wealth of services including camera hopping, stealth takedown, spider bot exploration, and circuit puzzles. Nothing beats Watch Dogs 2 here, and in many ways the series steps on the water and explores the dark corners of technical misuse without moving the series itself forward.

Adoption of NPCs is at least not in the future. The lack of motivation and character depth creates dissonance at so many intersections, and the whole feels like an experiment tense to maintain momentum.

Still, the thrill of summoning a drone and causing havoc, or the satisfaction of downloading a locked door key from an unknown guard, cannot be ruled out. There are some magics to unlock. Just find the key and turn it.

Thanks to the publisher for providing the review code to Dylan.

Dylan Burns (@d_p_burns) is a game writer with many years of experience. He is a former editor of both Hyper Magazine and Pixel Hunt, and an accountant for teachers, artists, fathers and trainees. He doesn’t understand most Simpsons memes.

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